You may have noticed Aperiodical team members Paul and I were blogging from the Heidelberg Laureate Forum back in September. The HLF is an opportunity for young researchers (PhD, MSc and post-doc) to meet the winners of prestigious prizes in maths and computer science, including the Abel Prize, Fields Medal, ACM AM Turing Prize and Nevanlinna prize.
The next HLF will take place in September 2018, and applications open today for Young Researchers who want to participate. If you’re a maths or computer science researcher and want to be invited on a trip to Germany with lots of interesting talks, delicious food and good company, you can apply on the HLF website from today.
The game involves using the numbers 1 to 9, and twelve symbols (three each of +,×,-,÷). The challenge is to combine the symbols and numbers in the right way to get a higher score than your opponent. It requires fast calculation, strategic thinking and a bit of luck.
Their IndieGoGo campaign hopes to raise enough money to go into production, and they have 7 days left to take pre-orders and donations in return for goodies. It’s also possible to make a donation which results in not you, but a worthy school in rural India, getting a copy of the game.
Watch the video below for an idea of how it works!
If you appreciate the work of internet mathematician and hyperbolic virtual reality pioneer Vi Hart, or even if you’ve never heard of her before, you can now help support her work by subscribing to her Patreon. Vi Hart has never put any adverts on her videos or charged for her work until now, but since she’s stopped being employed by people who support that, she’s in need of your help. Check out the video below for details, or click the link below that to add your support.
Ritangle, a maths competition aimed at A-level and equivalent maths students in the UK, is open for registration. The first set of preliminary questions has already been released, but the main competition starts on 9th November and there’s still time to register a team.
Comprising 21 questions over 21 days, the competition requires no maths beyond A-level and the winning teams gets a hamper and a trophy.
Quanta Magazine reports progress on what its headline calls the “Infinite Pool-Table Problem”. The problem is explained in the article as follows:
Strike a billiard ball on a frictionless table with no pockets so that it never stops bouncing off the table walls. If you returned years later, what would you find? Would the ball have settled into some repeating orbit, like a planet circling the sun, or would it be continually tracing new paths in a ceaseless exploration of its felt-covered plane?
The article describes progress on the problem via study of ‘optimal’ billiard tables, “shapes whose particular angles make it possible to understand every billiard path that could occur within them”.