You're reading: Posts Tagged: game theory

Introducing hexboard – a LaTeX package for drawing games of Hex

Chris Sangwin and I wrote a LaTeX package for drawing Hex boards and games called hexboard. It can produce diagrams like this.

Hex board with counters.

First: why? Then: how do you use it?

Mathematical Objects: Auctioneer’s Hammer with Tim Harford

Mathematical Objects

A conversation about mathematics inspired by an auctioneer’s hammer. Presented by Katie Steckles and Peter Rowlett, with special guest Tim Harford.

Auctioneer's hammer
Image by Arek Socha from Pixabay

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Mathematical Objects: Noughts and Crosses (Tic Tac Toe) board

Mathematical Objects

A conversation about mathematics inspired by a Noughts and Crosses (Tic Tac Toe) board, covering Noughts and Crosses, a surprising number of variants, with a bit of higher dimensions and topology for good measure. Presented by Katie Steckles and Peter Rowlett.

Noughts and Crosses board
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Mathematical Objects: Pile of matchsticks

Mathematical Objects

A conversation about mathematics inspired by a pile of matchsticks. Presented by Katie Steckles and Peter Rowlett.

Pile of matchsticks
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The Joy Of Winning documentary on BBC2

Hannah Fry presents a new one-off BBC4 documentary about game theory (reading the description, it sounds more classic than combinatorial), which the BBC4 website describes as a “gleefully nerdy adventure”. Should be fun!

This is tomorrow, 28th August 2018 at 9pm on BBC4 and on iPlayer after.

Update: iPlayer link to The Joy Of Winning.

New York Times puzzle is pure game theory

Image CC-BY Raymond Bryson, f-oxymoron on FlickrThe Upshot is a column in the New York Times based around analytics, data and graphics. (It was conceived around the time when Nate Silver left to work for ESPN). Earlier this week, managing editor David Leonhardt and data journalist Kevin Quealy posted an interesting puzzle, entitled ‘Are You Smarter Than 49,485 other New York Times Readers?’

The puzzle consists of a simple question – you need to pick a number between 0 and 100, and all 49,485 of the responses will be collated (assuming that every single one of the Times’ readership actually enters a number) and averaged. If your guess turns out to be the closest whole number to two-thirds of the average guess, you are clever and you win.

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